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i 







SEASCOUT 
REQUIREMENTS 
UNIFORMS and 
INSIGNIA 



Published by 

BOY SCOUTS of AMERICA 

200 FIFTH AVENUE 
NEW YORK 








Copyright, 1924 

Boy Scouts of America 


FOREWORD 

Following the recommendations of the Seascoul 
Committee at the Second Biennial Conference, and 
in subsequent conferences held at the offices of the 
National Council, the Seascout Program has been 
completely revised. The revision embodies all 
recommendations brought before the Committee at 
the Blue Ridge Conference, and practically all of 
those subsequently received. Progress on the 
Manual For Seascouts has been necessarily delayed 
but the manuscript will be ready for final considera¬ 
tion and approval at the forthcoming Biennial Con¬ 
ference in Estes Park. Meanwhile this pamphlet, 
embodying the organization plan, requirements, 
uniform and insignia, is issued to bring to the Field 
information that will be helpful for the forthcoming 
season, and that will carry forward the Seascout 
Program of the Boy Scouts of America. 

Seascouting is daily becoming a more extensive 
development in the Boy Scout Program, and this 
pamphlet is sent out in the hope that it will hold 
and promote that interest and development pending 
the issuing of the completed Manual For Seascouts. 

JAMES E. WEST, 

Chief Scout Executive. 




4 


BOY SCOUTS OF AMERICA 


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ORGANIZATION 


5 


ORGANIZATION 

NATIONAL 

The Seascouting Department as a part of the Boy 
Scouts of America is operated just as are all of the 
other departments under the authority of the Na¬ 
tional Council through its Executive Board and the 
Chief Scout Executive. The Seascouting Depart¬ 
ment has a director known as the “National Sea- 
scout Director.” There is a Committee on Sea¬ 
scouting known in the program as the “National 
Seascout Shipping Board,” which serves as an ad¬ 
visory committee to the Executive Board in all 
matters pertaining to the Seascout Department. 
This committee has a number of advisors and 
counsellors known as Sea Chiefs and Honorary 
Commodores (certain Naval officers and other rep¬ 
resentative men interested in the Seascouting pro¬ 
gram for scouts and certain members of the mer¬ 
chant marine and other citizens). 

The Chief Scout Executive is the “Chief Pilot” 
and the Regional Scout Executives are “Regional 
Pilots.” Heads of other departments of the Na¬ 
tional Council are related to the seascout program 
in the same measure as to all Boy Scouts. Thus 
it is that Seascouting is an integral part of the 
Boy Scout Program. 

LOCAL 

The Seascouting Shipping Board 

This is a committee of the local council and cor- 
resoonds in function to a “committee on camping,” 
for instance. This committee has a squadron pilot 
(scout executive or commissioner) and an execu¬ 
tive officer, the portmaster, who ranks as a deputy 
scout commissioner and reports to the squadron 
pilot. This committee is made up of at least three 
representative citizens, preferably men with some 
seafaring experience and seamanship knowledge. 


6 


BOY SCOUTS OF AMERICA 


Seascout work in a given community is under the 
supervision of this board administered by the local 
council. The seascout shipping board must approve 
all promotions of Seascout officers and Seascouts 
after a personal examination of the candidates. It 
recommends those who are successful to the court 
of honor for the award of flags and insignia. The 
chairman of this board is given the title of Com¬ 
modore. 

In a community where there is no local council, 
the duties of the local shipping board are added to 
those of the ship committee, one member of which 
becomes the portmaster. 

The Portmaster 

He is a member of the Shipping Board and its 
executive officer. He is usually a man of fair sea¬ 
manship experience who is capable of handling 
the Seascout Program. He works with the squadron 
pilot (scout executive) in accordance with the es¬ 
tablished policies of the local council and Seascout 
Department. Seamanship and seascouting problems 
are likely to arise and, where too baffling for local 
solution, may be referred to the Seascout Depart¬ 
ment at National Council Headquarters, where no 
pains will be spared to settle the point at issue. 

Where only one or two ships are “in commission’’ 
(i. e., registered), the pliot may act as a portmaster 
for a time. Seascouting, however, is a big game 
and will require careful supervision. 
Responsibilities of the Seascout Shipping Board 
and Portmaster Are: 

1. To examine skippers and mates as to fitness 
to hold commissions. 

2. To pass on all floating equipment as sea¬ 
worthy. 

3... To see that no bad or slack seamanship is 
practiced; (boat keeping, stowage of property, 
dangerous practices, insufficient or useless 
equipment, etc.—this means inspection). 


THE SEASCOUT PROGRAM 


7 


4. To carry out, so far as possible, all seascout 
regulations regarding uniforms, requirements 
and so forth. 

5. In general the seascout shipping board should 
share the work of helping seascout ships to 
make good, and should hold it a bounden duty 
to see that flags are hoisted when the time 
and occasion demands, that chevrons are worn 
only when duly earned, and that scout ideals 
of courtesy and obedience, cleanliness and 
honesty, loyalty and honor are upheld. The 
Scout Law is the law on every ship. 

THE SEASCOUT PROGRAM 
First Steps In Its Organization 

1. The local council appoints the local seaacout 
shipping board. Where there is no council, a ship 
committee is appointed through the key men of the 
community, to act as “troop committee’ or guardians 
of any acquired property, and as advisors to the 
shipper. One member of the Shipping Board is 
the Portmaster. These applicants are approved by 
the Chief Pilot, and commissions issued. 

2. The local seascout shipping board applies to 
the National Council for and receives “shipping 
board papers.” (Special blanks are provided where¬ 
in this committee pledge themselves to see “all 
secure and shipshape” in their seascout area.) 

3. The portmaster , conferring with his pilot, 
goes to work organizing ships in his area. 

4. Ships’ companies with their ship committees 
may be organized in connection with churches, high 
schools, boys’ clubs, boys’ institutions, boat and 
yacht clubs, commercial and industrial organiza¬ 
tions and by interested groups of citizens. The 
ship committee and skipper report to their home 
institution as well as to the portmaster and the 
local shipping board. 


8 


BOY SCOUTS OF AMERICA 


The organization and administration of the Sea- 
scouting program follows the exact procedure of 
the National Council as applied to the regular 
Scouting program. 

5. Charters. 

(a) Institution. 

For the organization of ships’ companies, “char¬ 
ters” may be granted to institutions upon applica¬ 
tion from the duly constituted authorities of such 
institutions upon blanks provided for this program 
by the Seascout Department. Such applications 
shall obligate the institutions to provide adequate 
facilities, supervision and leadership for at least 
one year and to make an effort to provide the boys 
in the ship’s company with an opportunity to fulfill 
the seascout requirements of eamping and cruising. 

(b) Independent. 

While the organization of ships with existing 
institutions shall be preferred, when the conditions 
warrant, a charter may be granted for the organiza¬ 
tion of a ship independent of any relationship with 
an existing institution, provided, however, that the 
applicants are citizens of the United States and men 
of high moral character, whose interest is primarily 
that of helping boys through the seascout program; 
and who* shall have the resources to provide the 
necessary facilities, supervision and leadership. In 
such cases the obligations for the applicants for a 
charter shall be the same as those required of 
institutions. 

The Ship Committee 

Each chartered ship of the Boy Scouts of America 
shall be under the supervision of a “ship” or boys’ 
work committee, consisting of three or more male 
citizens of the United States, twenty-one years of 
age or over, selected by the institution with which 
the ship is connected, or in the case of an inde- 


THE SHIP COMMITTEE 


9 


pendent ship, of those who make application for a 
ship’s charter, one of whom shall be designated 
as chairman. 

The Ship Committee Shall Be Responsible For: 

1. The selection of a skipper and one or more 
mates. 

2. Providing proper facilities for ship’s head¬ 
quarters. 

3. Conferring with the skippers from time to 
time on questions of policy and regulations affecting 
the proper interpretation of Seascouting and the 
requirements of the institution with which the ship 
is connected. 

4. The observance of the rules and regulations 
of the National Council of ,the Boy Scouts of 
America. 

5. Encouraging the skipper, mates, and mem¬ 
bers of the ship’s crew in carrying out the Boy Scout 
Program. 

6. The operation of the ship in such a way as to 
insure its permanency. 

7. The finances, including the securing of ade¬ 
quate support and the proper disbursement of funds. 

8. Ships’ property and equipment. 

9. Securing suitable opportunity for the ship’s 
company to carry out the boat cruising requirements 
as provided in the plan, with adequate facilities, 
and supervision. 

10. Assuming active direction of the ship in 
case of the inability of the skipper to serve, until 
his successor has been commissioned or appointed. 

SKIPPERS AND MATES 

In immediate control and direction of the sea- 
scout ship is the Skipper. He must be at least 21 
years of age, a citizen of the United States, and if 
possible should have had some sea experience. He 
is regularly commissioned by the National Council 


10 


BOY SCOUTS OF AMERICA 


through the Seascout Department under the same 
regulations as apply in the case of scoutmasters. 

He is in full charge of the ship and is held re¬ 
sponsible for the safety, happiness and success of 
the ship. All programs, courses, sailing plans, as 
previously determined upon by the National Coun¬ 
cil, are to issue from him personally or by direction 
through his officers, by virtue of the responsibility 
placed in him. 

The Mate is the second in command. He is the 
assistant to the Skipper corresponding in rank to 
assistant scoutmaster. He must be at least eighteen 
years old. Through the Mate, the policies of the 
ship are duly administered under the direction of 
and supervision of the Skipper. In the absence of 
the Skipper the Mate acts for him. 

REGISTRY OF SHIPS 

A seascout ship can be registered only through 
the local seascout shipping board or a ship com¬ 
mittee. If there is a local council, the shipping 
board is simply a sub-committee of that body, and 
is appointed by it. Where there are no local coun¬ 
cils the work of the shipping board is an added duty 
of the ship committee,' which corresponds to the 
troop committee of the land troop. A land troop 
changes into a ship on the recommendation of this 
board or ship committee. 

A seascout ship is not in commission until all 
papers are correctly filled out and filed with the 
National Seascout Department at the National 
Council office, 200 Fifth Avenue, New York City. 
For registering a new seascout ship use Form 690 
(which is the regular land scout troop charter 
blank.) For re-registering use Form 691. When 
registering for the first time skippers should be 
careful to see that all of the data called for on 
Form 690 are given. The application must indi¬ 
cate the name of the ship and the numerical desig- 


HOW TO BECOME A SEASCOUT 11 

nation which it bears in the council in local com¬ 
munity series of troop numbers. A new seascout 
ship registered exactly as if it were a land troop 
and the minimum registration fee must be paid 
in every case. 

SCOUTS TRANSFERRING TO THE SEA- 
SCOUTS FROM ANOTHER TROOP, AFTER 
THE SHIP HAS BEEN REGISTERED, DO SO 
IN THE SAME MANNER AND AT THE SAME 
PRO-RATA RATE AS IF TRANSFERRING 
FROM ONE LAND TROOP TO ANOTHER. 

The papers must be duly signed and counter¬ 
signed by representatives of (1) the local council, 
(2) local seascout committee, J^3) the ship, as a 
guarantee to the National Council that the sea¬ 
scout regulations will be carried out,in good faith. 
This is a pledge to parents, guardians and boys 
alike and distributes responsibility for the perma¬ 
nency and safety of seascout ships. 

HOW TO BECOME A SEASCOUT 

Any boy over the age of fifteen may become a 
Seascout; and for the purpose of this program boys 
are grouped in three classes: 

A. Boys who have never been in Scouting. 

B. Boys who are or have been scouts. 

C. Boys who are Seascout Reservists. 

Any boy who comes under the heading of A must: 

(1) Become a Tenderfoot Scout which requires 
that: 

(a) He must know the Scout "Oath and 
Law, Motto, Sign, Salute and the sig¬ 
nificance of the Badge. 

(b) Know the composition and history of 
The Flag and the customary forms of 
respect due to it. 


12 


BOY SCOUTS OF AMERICA 


(c) Tie the following knots: square or 
reef knot, sheet-bend, bowline, fisher¬ 
man’s knot, sheepshank, slip, clove 
hitch, timber hitch and two half 
hitches. 

(d) He must formally subscribe to the 
Scout Oath and Law. 

(2) He must take the Sea Promise which is 
found in the HANDBOOK FOR BOYS. 

(3) He must demonstrate the proper method 
of using the life-belt and life-buoy. 

(4) Write an article of at least 200 words on 
the Sea History of the United States. 

NOTE: Having complied with all these tests be¬ 
fore a scoutmaster, skipper or other scout 
official he is now a Cabin Boy. 

(5) Having received his parents’ written con¬ 
sent to join a seascout ship the Cabin Boy 
makes application, and, if accepted by the 
skipper he is registered as an Apprentice 
Seascout. 

Any boy who comes under the heading of B must: 

(a) Comply with (2), (3), and (4). Pie will 
then be a Cabin Boy. 

(b) He then applies for membership in a sea¬ 
scout ship as in (5) above, and becomes 
an Apprentice Seascout. 

He, however, will be given credit in his seascout 
work for the requirements he has passed as a land 
scout. 

Any boy who has attained the rank of C, Ordinary 
Seascout Reservist, (see Manual for Seascouts), 
may join a seascout ship as an Ordinary Seascout 
by fulfilling the conditions in (5) above. 


REQUIREMENTS 


13 


If there is no seascout ship already registered in 
the vicinity it will be necessary to have at least 
nine cabin boys before a ship can be started. This 
group of at least nine cabin boys will then call on 
the local scout executive or local council for help 
in forming a seascout ship. The local scout council 
or a committee designated by them for that purpose, 
will endeavor to form a Ship Committee, consisting 
of three or more male citizens of the United States, 
at least one of whom should have had some sea¬ 
going experience. This Ship Committee, with the 
help of the local scout council or their committee 
should find a skipper. It is very desirable, but not 
essential, that the skipper have some seagoing ex¬ 
perience. 

This minimum unit of nine Cabin Boys can now 
register as Apprentice Seascouts. The maximum 
number of boys in one ship is thirty-six boys. 

REQUIREMENTS 

Requirements For Apprentice to Ordinary 

The apprentice seascout wears his white working 
uniform and white hat and is a member of the 
ship’s company with definite duties. He passes the 
regular second class scout requirements in the 
course of his program, and if he has already passed 
them up in his scout work, is credited with them. 

1. The scout must have been an apprentice sea¬ 
scout for three months, before he is eligible to take 
the examinations for the rank of ordinary. 

2. Elementary first aid. He must know the 
general directions for assisting shipmates aboard 
a vessel or on shore. He must demonstrate the 
treatment for fainting, shock, bruises, cuts and 
scratches, burns, how to carry the injured, and ele¬ 
mentary use of the triangle. (See HANDBOOK 
FOR BOYS.) 

3. He must know the alphabet of the Semaphore 
or General Service (International Morse) Code and 


14 BOY SCOUTS OF AMERICA 

how to apply it to either flags, sounds or other 
methods possible.on the waterfront. (See HAND¬ 
BOOK FOR BOYS and Merit Badge pamphlet on 
Signaling.) 

4. He must, after one minute observation, de¬ 
scribe the boats on the anchorage as to type. 

5. He must go a mile in twelve minutes at scout’s 
pace—about fifty steps running and fifty walking, 
alternately. (See HANDBOOK FOR BOYS.) 

6. He must make a fid. (See Manual for Sea- 
scouts, Section One, Chapter on Marlinspike Sea¬ 
manship.) 

7 . He must prove his ability to build a fire in 
the open, using not more than two matches, care 
for this fire and put it out properly. 

8. He must cook one-quarter pound of meat and 
two potatoes without any cooking utensils. (See 
HANDBOOK FOR BOYS and Merit Badge 
pamphlet on Cooking.) 

. 9. He must have earned and deposited at least 
one dollar in a public bank, and will receive credit 
for Liberty Loan subscriptions, War Savings Cer¬ 
tificates or personally earned premiums paid on life 
insurance. 

10. He must know the sixteen principal points 
of the compass. 

NOTE: When he had completed this much of 
the test, if he has not previously been a scout, he 
is entitled to the rights and privileges of a second 
class scout, by conforming to the usual require¬ 
ments of the local council. (See HANDBOOK 
FOR BOYS), but he has a great many more 
things to do before he can call himself an ordinary 
seascout. 

11. He must know weather lore. (See Manual 
for Seascouts, Section One, Chapter on Navigating.) 


REQUIREMENTS 


15 


12. The standard swimming test must be passed 
as a requirement for going afloat. The require¬ 
ments for this test follow: 

(a) Swim 100 yards, using two or more kinds of 
strokes. 

(b) Swim 50 feet, using the back-stroke. 

(c) Perform a straight front-dive or racing-dive 
in good form. 

(d) Recover an object in 6 to 8 feet of water, by 
surface dive. 

NOTE: If taken before a senior member of the 
Red Cross Lifesaving Corps, a swimmer’s button 
is given free by the local Red Cross Chapter. 

13. He must know the names of the different 
types of rowboats, and the parts of boats under 
oars, as well as the parts of an oar as given in the 
Seascout Manual, and be able to make a recogniz¬ 
able sketch of any of the types of boats called for. 
(See Chapter 2, Section 1, Manual for Seascouts.) 

14. He must be able to carry out any of the 
orders for handling rowboats as explained in the 
Manual for Seascouts (Study Bluejackets’ Manual, 
Navy Boat Book and Manual for Seascouts). 

15. He must be familiar with the drill tactics 
for the school of the squad from the Scout Manual 
of Drills and Customs. 

16. Every apprentice seascout must have some 
experience in assisting in the building and repair 
of a workable boat. 

17. He must know the rules of the road adapted 
to rowboats and canoes encountering motor, sail or 
steam craft. He must be able to illustrate prob¬ 
lems with models. (See Manual for Seascouts, 
Chapter on Navigating, Section 1.) 

18. He must be familiar with the lights required 


16 BOY SCOUTS OF AMERICA 

for rowboats, canoes and motorboats and be able to 
interpret them for his own safety, when afloat at 
night. (See Manual for Seascouts, Chapter on Navi¬ 
gating, Section 1.) 

19. Study the billet system and be prepared 
when called upon, to use his specialties in three 
selected billets. 

20. Make a week-end cruise alongshore in row¬ 
boat or canoe, under instruction, and make a proper 
report of the same in a “log.” 

21. In rope work make a three-strand eye splice, 
a back splice, a short splice and a grommet. Whip 
the end of the rope with a needle and thread. 

22. Know the minimum safety requirements for 
a hike-camp swimming period. (See Swimming 
and Water Safety pamphlet.) 

23. Must know Abandon Ship Drill for rowboats. 
(See Manual for Seascouts, Chapter on Emergency 
Drills, Section 1, Part 1.) 

24. Name three types of anchors. Name the 
parts of a portable anchor. Explain a shackle and 
swivel. 

25. He must know Sea History, from the earli¬ 
est times to the close of the 15th Century. (See 
Manual for Seascouts, Part 1, Section 1.) 

26. He must know six water fowl. 

Requirements for Ordinary to Able Seascout (In¬ 
cluding First Class) 

These requirements include all of those of the 
First Class Scout and the seascout may receive his 
first class award upon the completion of the first 
thirteen requirements to the satisfaction of his 
local court of honor. Should the seascout have 
come into his ship as a first class scout he will 
naturally be so much nearer his goal and be able 


REQUIREMENTS 


17 


to qualify with greater ease in the seagoing equiva¬ 
lents of the first class requirements. 

1. A seascout must serve six months as an ordi¬ 
nary seascout, before he is eligible for the rank of 
able seascout. 

2. Fully dressed in shoes, trousers and jumper 
or coat he must be able to swim 50 yards (See 
Manual for Seascouts, Chapter on Swimming, Sec¬ 
tion 2) for his Skipper or Portmaster. 

3. Must submit evidence of having earned and 
deposited at least $2.00 in the bank. 

4. He must demonstrate his ability as a sig¬ 
naler by sending and receiving a message thirty 
letters per minute by Semaphore, or sixteen letters 
per minute by the General Service Code, which 
is also known as International Morse. If possible 
the signaling should be done from boat to boat or 
boat to shore. (See Manual for Seascouts, Chapter 
on Signaling also HANDBOOK FOR BOYS, and 
Merit Badge pamphlet on Signaling.) 

5. He must submit a log and chart of an actual 
cruise covering at least seven miles and return. 
On this trip the seascout must cook at least one 
meal. 

6. Advanced First Aid. Demonstrate methods 
of panic prevention, what to do in case of fire, ice, 
electric and gas accidents; what to do in case of 
a mad dog bite or snake bite. Demonstrate the 
treatment for a fracture, poisoning, fainting, 
apoplexy, heat exhaustion, frost bite and freezing; 
also demonstrate the treatment for sunburn^ ivy 
poisoning, bee stings, nose bleed, earache, grit or 
cinder in the eye, stomach-ache; demonstrate arti- 
cial respiration, also bandaging. Every seascout 
must be an expert in the Prone Pressure method 
of resuscitation, and should pass the Junior Life¬ 
saving Test as follows: 


18 


BOY SCOUTS OF AMERICA 


(a) In deep water, disrobe and swim one hun¬ 
dred yards. 

(b) Surface dive in six to eight feet, recovering 
an object three times and a ten pound weight 
once. 

(c) Correct approach and cross chest carry, 
thirty feet. 

(d) Correct approach and head carry, thirty 
feet. 

(:e) Correct approach and hair or arm-lock 
carry, thirty feet. 

(f) Sixty foot approach, and tired swimmer’s 
carry, thirty feet. 

(g) Release double grip on one wrist, to left 
and right. 

(h) Release front strangle-hold, left and right. 

(i) Release back strange-hold, left and right. 

(j) Prone Pressure method of resuscitation—one 
and one-half minute demonstration. 

7. A seascout must be able to prepare, and 
cook both in the open and in a galley any two of 
the following dishes called for: Eggs, bacon, 
hunter’s stew (or chowder of fish or shellfish), 
fish, fowl, game, pancakes, hoecakes, biscuit, hard¬ 
tack or twist, bacon on a stick. He must explain 
to another boy the method followed. (See HAND¬ 
BOOK FOR BOYS and Merit Badge pamphlet 
on Cooking.) 

8. He must read a chart correctly covering both 
land and water markings and draw a rough sketch 
chart of a designated section of waterfront, indi¬ 
cating the land marks, channel marks, obstructions, 
landings, etc. Point out compass directions with¬ 
out the help of the compass. (See HANDBOOK 
FOR BOYS.) 


REQUIREMENTS 19 

9. He must make a model of a small sailing 
boat. 

10. He must be able to judge distance across 
the water, size, number and height and weight 
of objects used on or near the water, within twenty- 
five per cent of accuracy with reference to nautical 
objects. For instance, after observing a harbor 
for a certain number of minutes he must turn away 
and write the number and kind of ships, their 
approximate location and distance from each other, 
height of the masts or buildings on the piers and 
the weight of anchors or cases being loaded or un¬ 
loaded, where the Portmaster can verify the 
accuracy. 

11. He must be able to describe from observa¬ 
tion ten species of trees or plants (including poison 
ivy.) by their bark, leaves, fruit or scent; or six 
species of wild birds by their plumage, notes, 
tracks, or habits; or six species of native wild 
animals by their form, color, call, tracks or habits; 
or ten water fowl, ten fish, ten water plants, or 
ten water insects. He must be able to find the 
North Star and name and describe at least three 
constellations of stars. 

12. As a seascout is a thorough going scout, he 
must show satisfactory evidence to his skipper that 
he has put into practice in his daily life the prin¬ 
ciples of the Scout Oath and Law. 

13. He must enlist a boy trained by himself in 
the requirements of an apprentice. (N. B. This 
completes the First Class Requirements.) 

14. He must know fire drill aboard ship. (See 
Manual for Seascouts, Emergency Drills, Section 2.) 

15. He is required to know the general ship eti¬ 
quette and customs as given in the Manual for Sea- 
scouts. 

16. He must make a tapered eye splice, a chain 


20 % BOY SCOUTS OF AMERICA 

splice, three-strand long splice. Make a seabag 36 
inches long, with a round bottom, the diameter of 
the bottom being 13 inches. Using palm and needle, 
demonstrate the round stitch, the flat, overhand and 
herring bone stitches as explained in the Manual 
tor Seascouts. 

17. Learn the Beaufort Scale of wind velocity 
and indicate to his skipper at least two different 
types of wind by the surface ripples on different 
occasions. (See Manual for Seascouts, Section 2, 
Navigating.) 

18. He must be able to explain the use of the 
lead line and its markings. (See Manual for Sea¬ 
scouts, Section 2, Navigating.) 

19. He must be able to identify the following 
types of sailing vessels: sloop, ketch, yawl, schooner. 
Draw a fore-and-aft mainsail and indicate the parts. 
Be able to explain stays, halliards, mainsheets, top¬ 
ping lift. (See Manual for Seascouts, Chapter 2, 
Section 2.) 

20. He must be able to handle a small boat under 
fore-and-aft tails under various conditions of wind 
and weather. Make a proper landing or pick up 
mooring. 

21. He must be able to explain the method of 
laying out lifelines, on a bathing beach. (See Water 
Safety Pamphlet.) 

22. Rig practical shearlegs capable of lifting an 
engine out of a boat or raising the stern of a boat, 
and demonstrate their efficacy by raising a barrel 
of water from the ground or from the small boat 
alongside to the dock or deck. 

23. Draw sketches of the International Code 
Flags, coloring with crayons or paints and make 
similar sketches of the Weather Bureau Flags 

24. Demonstrate ability to handle the ship’s 
company in a platoon drill in foot work. 


REQUIREMENTS 


21 


25. He must make a long cruise, preferably on 
a sailing vessel, under competent instruction, cov¬ 
ering two weeks. The number of miles covered in 
that time will be credited to his cruising certificate. 
If a series of week-end cruises are combined to cover 
the two weeks, no single trip of less than twenty- 
five miles will be counted, and from Saturday after¬ 
noon to Sunday night will be counted as one day. 
No cruises of less than 24 hours will be credited on 
the long cruise certificate. To receive credit, a 
certificate from the master of the vessel or the sea- 
scout’s direct superior officer is to be secured as 
evidence of the completion of this requirement. 

26. He must turn in report of twelve hours’ serv¬ 
ice as a lifesaver, swimming instructor, demon¬ 
strator. 

27. He must qualify in the work of two or more 
billets according to the seascout billet plan. 

28. He must be able to recognize the markings 
on buoys. 

29. He must be familiar with the operation of 
the ship log and compass, and understand the mark¬ 
ings on the sounding lead to 30 fathoms. 

30. He must have a general knowledge of cord¬ 
age, rigging, and ground tackle. He must rig a luff 
tackle, a gun tackle, and mouse a hook. 

Requirements From Able Seascout to Quartermaster 
(Life, Star, or Eagle Scout) 

1. T<f become a Quartermaster the seascout 
must have served at least one year as Able, and 
must have attended at least two-thirds of the meet¬ 
ings of the ship’s company held during the six 
months preceding his examination. 

2. He must be able to teach the work under 
oars, and under sail, of the apprentice or ordinary 
grades. 


22 BOY SCOUTS OF AMERICA 

3. He is required to teach at least one other 
member of the crew to qualify in each of the two 
billets in which he has specialized. 

4. He must be seventeen years of age and must 
pass the senior lifesaving requirements (TJ. S. 
Standard tests as outlined in A. R. C. 1005). 

5. He must be able to show twenty-four hours’ 
service as a lifesaver under the definition of service 
given in A. R. C. pamphlet 1005. 

NOTE: He is eligible for the service medal 
awards given by the Red Cross Lifesaving Corps 
after two hundred hours’ service in two years and 
for lives saved. 

6. He must make a long cruise, preferably on a 
steam vessel, under competent instruction, cover¬ 
ing two weeks. The number of miles covered in 
that time will be credited on his cruising certificate. 
If a series of week-end cruises are combined to cover 
the two weeks, no trip less than twenty-five miles 
will be counted, and from Saturday afternoon to 
Sunday night will count as one-day. No cruise of 
less than twenty-four hours will be credited on the 
long cruise certificate. To receive credit a certificate 
from the master of the vessel or the Seascout’s di¬ 
rect superior officer is to be secured as evidence of 
the completion of this requirement. 

7. He must be able to rig a sloop and if no prac¬ 
tical craft is available, demonstrate this ability by 
a working model or drawing showing the methods 
as called for. 

8. He must be able to operate a simple marine 
gas engine. 

9. He should demonstrate his familiarity with 
the bridge steering gear, proper signals for whistle 
and engine room, and the proper rules of the road 
as exemplified by moving vessels. 


REQUIREMENTS 


23 


10. He should qualify for the Seamanship Merit 
Badge as revised and if he has already done so as 
a First Class Scout he will review the requirements. 

11. He must know the use of nautical instru¬ 
ments for navigation, explained in the Manual for 
Seascouts. 

12. He must qualify for an examination in sea 
history. (See Manual for Seascouts, Part 1, Section 
3, Chapter 1.) 

13. He must qualify for an examination in Com¬ 
mercial Geography. 

14. He must demonstrate his ability to handle 
the ship’s company in foot work in the School of 
the Troop from the Manual of Drills and Customs, 
B. S. A. 

15. He shall have superintended the hauling out 
for repairs or winter storage of at least one of the 
boats of the ship. 

16. He must superintend the fitting out and 
launching of at least one of the ship’s boats, either 
in the Spring or after temporary repairs. 

17. Direct a group in rigging up a breeches buoy 
apparatus for taking a person ashore from a wreck 
or from one boat to another. 

18. He must have served as steersman on at least 
five trips and this should include boat under oars, 
under sail and under power. 

19. He must have a general knowledge of steam¬ 
ship routine and customs. (In Manual.) 

20. He must know the general pilotage rules 
and the specific rules applying to the harbors of 
the U. S., which he has entered or of the harbor in 
which he is located. If he is not located on a har¬ 
bor, he should report on the nearest one to his 
home port (U. S. Pilot Rules). 


24 


BOY SCOUTS OF AMERICA 


21. From material in the Manual for Seascouts 
he should explain the elementary principles of stow¬ 
age on a cargo vessel, and direct the stowage of a 
seascout boat load of equipment for a ’longshore 
cruise. 

22. From material in the Manual for Seascouts 
he should explain the meaning of “Plimsoll Marks.” 


NOTE: It is recommended that every Seascout 
Quartermaster become an Eagle Scout, which is the 
highest rank in Scouting. 


The following merit badges have an important 

bearing on Seascout training and should be secured 

as rapidly as possible. 


Astronomy 

Interpreting 

Blacksmithing 

Life Saving 

Bird Study 

Machinery 

Bugling 

Pioneering 

Camping 

Photography 

Carpentry 

Personal Health 

Cooking 

Public Health 

Craftsmanship 

Plumbing 

Electricity 

Radio 

Firemanship 

Swimming 

First Aid 

Signaling 

First Aid to Animals 

Seamanship 

Handicraft 

Safety First 


Surveying 

UNIFORMS AND INSIGNIA FOR 

SEASCOUTS 

Apprentice Seascout Uniforms and Insignia 


Undress white sailor uniform, consisting of 
jumper, trousers, hat, undershirt, (white cotton) 
blue neckerchief and black shoes. When the 
weather is cold or when desirable, a blue sailor uni¬ 
form with two white stripes on the collar and sleeve 
may be worn. However, it is recommended that 
all of the group wear the same color uniform on 


UNIFORMS 


25 


duty. Leggings may be worn if desired. The ap¬ 
prentice wears the apprentice pin on the front of 
his hat. The words “Boy Scouts of America,” are 
worn on the right breast of the blouse (in position 
indicated in the accompanying sketch) on a level 
with a line directly over the left breast pocket. Blue 
letters are worn on white uniforms, white letters 
on blue. The apprentice badge (blue on white uni¬ 
form, white on blue uniform) is worn on the right 
sleeve, midways between the elbow and shoulder. 

The apprentice badge is the tenderfoot scout 
badge superimposed upon the anchor. 

Ordinary Seascout Uniform and Insignia 

Same as for Apprentice Seascout except that on 
his hat he now wears the Ordinary seascout pin, 
which is the second class badge superimposed upon 
the anchor, and on the right-sleeve the badge of the 
Ordinary Seascout. 

Able Seascout Uniform and Insignia 

Same as for Apprentice Seascout, except that one 
blue chevron is now placed below the seascout badge 
on the right sleeve, half way between the elbow 
and the shoulder. He wears the seascout pin on his 
hat. This pin is the first class badge, superimposed 
upon the anchor. He wears the seascout badge on 
the right sleeve. Having made a long cruise he 
also adds the long cruise badge, half way between 
elbow and shoulder on the left sleeve. 

NOTE: It is optional with Apprentice, Able and 
Ordinary Seascouts, whether they wear the badge 
of their respective ranks on the right sleeve. 

Quartermaster Uniform and Insignia 

Double breasted blue serge or broadcloth coat 
with four silver buttons, two on each side, on which 
the Seascout badge is stamped; blue serge or broad¬ 
cloth trousers, without cuffs; white shirt, white 
collar, blue four-in-hand tie; officer’s cap with sea- 


26 BOY SCOUTS OF AMERICA 

UNIFORM^ MD BADGES 


/ttS/GAlM Mote 
seascout tetctrr 

SIEEVE AND NAT 


When white suit' 
is worn there is 
no braid on cottar 
or Cu/As. Two 
white braids on 
tdue unl/brm 

1 Bo/ scouts or America! 
Blue tetters an white. - 
White tetters an blue. 

Blue necferchiff 

Shy Hue 
White 



bier 

_ dark blue 

Long c/?u/s£ Badge 


Shippers Si Officers above. 

Silver strap - -* 

S/iVtft COFf BBA/DS (Both steeves) 

fa t~ —i Mate 

SZ T - I Staff/. 

m 


\Commodore 


9" I I Sou scout 

^ *-1 Director 


w ~ I- 1 Chie/ 

2 LJ PitoS 


J 


Cuff braids 
Z" from bottom c, 
towrst brand to edge 
tfcaff 7 


/lr 

jRj^ 0 G 

L 1 
mi 

j 

l 

1 

VT 


be or 1 
hite \ 


inters 1 


eh I 

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Quartermasters St Mates 
Stack strop 

Bine tie 

' [boy Scouts ofame~rica| 
4 Sdver Otnchordbuttons 

Ifitt 



Lond cruise 


Cruises 



ttetat 

Bodde 
on?cap 


ffmbroictered BacPe 
on each es/eeue 
far Qbfs.j Mates, 
and alt officers 





































UNIFORMS 


27 


scout pin and black chin strap. The officer’s cap 
is the same as a “Yachtman’s cap” with seasccut 
insignia on the front. He wears the white seascout 
badge (new) on each sleeve, two inches from the 
end of the sleeve. The words “Boy Scouts of 
America” in white letters, are inserted on the right 
side of the coat, slightly above the position a right 
hand breast pocket would occupy. White duck 
trousers may be worn in summer. 

Mate Uniform and Insignia 

The uniform worn by the Mate is the same as 
that of the Quartermaster, except that a stripe of 
silver braid, one-quarter inch wide, is worn under¬ 
neath the seascout badge, all around the sleeve, 
the bottom edge of the braid being 2 inches from 
the edge of the cuff. 

Skipper Uniform and Insignia 

The uniform worn by the Skipper is the same as 
that worn by the Quartermaster except that he has 
a one-half inch silver stripe, around the sleeve, the 
bottom edge of the stripe being two inches from the 
edge of the cuff. He wears a silver chin strap on 
his cap. 

Portmaster Uniform and Insignia 

The uniform worn by the Portmaster is the same 
as that of the Skipper except in the sleeve stripes. 
The Portmaster wears one one-quarter inch and one 
one-half inch sleeve stripe on each sleeve, one-quar¬ 
ter inch apart, the lower edge of the bottom stripe 
being two inches from the edge of the cuff. 

Pilot Uniform and Insignia 

The' uiform of the Pilot is the same as that of the 
Skipper except that he wears two one-half inch 
silver stripes, one-quarter inch apart, around each 
sleeve, two inches from the edge of the cuff as 
stated above. 


28 


BOY SCOUTS OF AMERICA 


Commodore Uniform and Insignia 

The uniform of the Pilot is the same as that of the 
that of the Skipper, except that he wears three one- 
half inch silver stripes, one-quarter inch apart, 
around each sleeve, two inches from the edge of 
the cuff as stated above.- 

Seascout Director Uniform and Insignia 

The uniform of the Seascout Director is the same 
as that of the Skipper except for the sleeve stripes. 
The Seascout Director wears a two-inch silver stripe 
around each sleeve, below the seascout badge. The 
bottom edge of the silver stripe must be two inches 
from the edge of the cuff. 

Chief Pilot (Chief Scout Executive) Uniform and 
Insignia 

The uniform of the Chief Pilot is the same as 
that of the Skipper except for the sleeve stripes. 
The Chief Pilot wears one one-half inch silver stripe 
and one two-inch silver stripe, one-quarter inch 
apart, around each sleeve, the lower edge of the 
bottom stripe being two inches from the edge of the 
cuff. 

CLASSES OF SHIPS, GROUP PROMOTION 

There are three classes of ships. 

Third Class Ship (Sloop) 

This ship has at least nine boys of the Apprentice 
Grade registered. 

Second Class Ship (Schooner) 

When a Sloop or Third Class Ship has a majority 
of the crew rated as Ordinary Seascouts or higher 
it becomes a Schooner or Second Class Ship. 

First Class Ship (Bark) 

When a Schooner or Second Class Ship has a 
majority of its crew rated as Able Seascouts it be¬ 
comes a Bark or First Class Ship. 


HOW TO CONDUCT A SHIP 


29 


The Regional Flagship 

In order to be eligible or selected to Region Flag¬ 
ship grade of which there is but one in each region, 
a Ship must have: 

1- Twenty registered seascouts. 

2. Ten per cent of the crew must be Quarter¬ 
masters and must have been members of the 
crew for at least one year. 

3. The ship must have been registered for at 
least one year as a First Class Ship. 

The Regional Flagship will be chosen from 
eligible ships by competitive examinations. The 
ship selected will hold the flag for one year. 

The members of this ship will wear the letters 
“R. FT in white on the left sleeve four inches from 
the end of the cuff. 

HOW TO CONDUCT A SEASCOUT SHIP 

It is presumed that the minimum number of sea- 
scouts have been registered and that a meeting place 
has been procured. The first meetings will be 
held ashore. 

It is suggested that the meeting place be fixed 
up in the following way: The deck plan of a ship 
is drawn on the floor with chalk, paint or tape and 
as all of the drills and ceremonies will be conducted 
within this space, it is recommended that it have a 
wide beam; the jack staff and the flagstaff should 
be set up and the running lights—a green light on 
the starboard (right) side and a red light on the 
port (left) side—put up in their proper places. 
Every ship should have a large map of the world 
as one of its first possessions and the crew should 
make itself thoroughly familiar with it by tracing 
the voyages of the navigators of long ago. A ship’s 
bell should be set before a portable bridge and the 


30 


BOY SCOUTS OF AMERICA 


bells struck regularly throughout the meeting. A 
jackstay consisting of a pole supported by two 
stanchions runs from the bridge to the stern, amid¬ 
ships, at a height of about three and one-half feet. 
Several sets of semaphore flags should be in die 
signal locker. The boatswains’ chart should con¬ 
tain a good quantity of line, spare canvas, sail- 
maker’s twine and palm and needles. At the first 
meeting the skipper should familiarize the crew 
with the proper names for the different parts of 
the ship. 

Let us assume that there are fifteen boys in a 
ship. These are divided into two boats, nine boys 
in one and six in the other. From each of these 
groups one boy is selected to be the leader. He is 
called the Coxswain and wears the billet mark of 
the Coxswain on the right sleeve of his uniform just 
above the elbow. The proper number of boys in a 
boat is nine including the Coxswain, and it will be, 
therefore, up to each boat to recruit itself to full 
strength. Each of the boats should be designated 
by numbers —one, two, three, or four. 

It is assumed that the meeting start at 7 :00 
o’clock (six bells) and will be over at 9:00 (two 
bells). * 

6:55 All aboard. The officer of the deck, who has 
been appointed by the skipper at the last 
meeting, appoints two side boys to salute the 
skipper as he comes aboard. (The Skipper 
appoints members of the crew in turn for 
the duty of officer of the deck.) 

7 :00 O. D. Strikes six bells. 

Skipper comes aboard, is saluted by side boys, 
salutes quarterdeck and then O. D. The 
O. D. returns both salutes. Everybody stands 
at attention while the skipper comes aboard. 
(vSee Manual for Seascouts, Chapter on cere¬ 
monies.) 


HOW TO CONDUCT A SHIP 


31 


7 :05 The first mate passes the word to the Cox¬ 
swains to muster their crews. The crews 
of number one boat falls in on the starboard 
side, number two on the port side (where 
there is only one boat’s crew, half fall in on 
the port side and half on the starboard side). 
Coxswains report their crews “All present or 
accounted for, sir.” 

7:15 Mate gives the Seascout Promise. 

7:20 Seamanship drill. 

This drill is taken from the work of the Ap¬ 
prentice Seascout, Section One. 

7:30 O. D. Strikes seven bells. 

7 :55 Pipe down. Lash and stow gear of seaman¬ 
ship drill (line, canvas, etc.). 

8:00 The O. D. reports eight bells to the Skipper. 
Skipper replies “Make it jso” and O. D. strikes 
eight bells. Knock off all work. Recess dur¬ 
ing whichyarns are spun, chanteys sung and 
games' played. 

8:20 Break out gear for signal practice. 

8:30 O. D. strikes one bell. 

8:40 Stow signal gear. 

8:45 Sea History and Geography. Life of a navi¬ 
gator. Instruction in other subjects. 

8:55 Crews to muster. Skipper leads in repeating 
the Scout Oath. The Skipper appoints 
O. D. (No. 2) for the next morning. The O. D. 
(No. 2) coming on watch relieves the one 
(No. 1) on duty in the following way: No. 
2 requests information from No. 1 in regard 
to what has been done; is being done; and 
what is to be done on the ship. Having satis¬ 
fied himself that he has all information neces¬ 
sary he salutes No. 1, saying, “I am ready 
to relieve you, sir.” No. 1: “I am ready to 
be relieved, sir.” No. 2: “I relieve you, sir.” 
Both salute. 


32 


BOY SCOUTS OF AMERICA 


9:00 All hands face aft as O. D. lowers the colors 
slowly for the night. Side boys stand by as 
skipper is piped over the side. 

The first mate directs the cleaning up of the 
meeting place and sees to it that it is prop¬ 
erly locked. 

NOTE: This is submitted merely as a speci¬ 
men program; skippers should use their own 
discretion in making up the program for their 
ships. 















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